CEO’s of GameStop, Electronic Arts, ESE Entertainment, and Sea Limited, Discuss New Growth Trends in E-Sports and Digital Entertainment Global Boom

NEW YORK, May 06, 2021 (GLOBE NEWSWIRE) -- Wall Street Reporter, the trusted name in financial news since 1843, has published reports on the latest comments and insights from leaders at: GameStop Corp. (GME) , ESE Entertainment (ENTEF) , Sea Limited (SE) , and Electronic Arts (EA) .

Video games and esports are booming globally, with massive growth coming from India, Latin America, and Asia. Wall Street Reporter highlights the latest comments from industry thought leaders:

Sea Limited (SE) Forrest Li, Chairman and Group CEO: “Strengthening Position as Global Leader in Digital Entertainment”

“...Garena's outstanding performance in the previous quarter continued in the fourth quarter as we recorded bookings of $1 billion, up 111% year on year. Every quarter, more gamers globally engaged with our in-game content and e-sport activity. In the fourth quarter, quarterly active users reached 610.6 million, an increase of 72% year on year. Quarterly paying users hit 73.1 million, up 120% year on year...Free Fire was once again a key driver of Garena's outperformance. According to App Annie, it continues to be the highest-grossing mobile game in Latin America and Southeast Asia in the fourth quarter, as well as the full year of 2020. It has maintained the top ranking for six consecutive quarters. The strong performance was also evident in India where Free Fire was the hype of working mobile game for the fourth quarter and for the full year of 2020 based on App Annie...As we continue to grow the Free Fire user base worldwide and then build even tighter bonds with global gamers, we believe that Free Fire is still formally establishing itself as a strong global gaming franchise and platform…”

“As we move through 2021, Garena is building on the strong momentum of 2020 and it's strengthening our position as the global leader in the digital entertainment industry. We believe that our uniquely newfound understanding of the taste and the preferences of global games community and our proven ability -- ability to build lasting bonds of affinity with gamers in diverse markets around the world will continue to drive growth and success for Garena in 2021 and beyond…”
Sea Limited (SE) Earnings Highlights: https://bit.ly/3tocZgH

ESE Entertainment (ENTEF) CEO Konrad Wasiela: ”E-Sports M&A Pipeline With Over $100 million Annual Revenues”

ESE Entertainment (ENTEF) CEO Konrad Wasiela, a featured presenter at Wall Street Reporter’s NEXT SUPER STOCK investors livestream conference, recently updated investors on his goal of building ESE into a billions dollar global enterprise. Wasiela shared that “ESE now has a growing M&A pipeline with over $100 million annual revenues” and expected to close a significant number of these potential transactions in the coming months. ESE’s stated goal is to build a global E-Sports business with a valuation of $1 Billion+.

Watch ESE (OTC: ENTEF) Next Super Stock livestream video: https://bit.ly/3qq59mb

In his interview with Wall Street Reporter, ESE CEO Konrad Wasiela, says the company is now ready to scale - expanding it’s global footprint, with new partnerships with global brands like Porsche, driving revenue growth with aggressive focus on top line sales and margin expansion, and M&A opportunities. ESE is now rapidly expanding, with multiple revenue streams including, E-Sports infrastructure software powering global tournaments, exclusive digital media distribution, broadcast rights, and owning world-class leagues and teams, including its K1CK global E-Sports franchise.

April 26 - ENTEF announces Rick Brace is joining its Board of Directors. Mr. Brace most recently served as the President of Rogers Media, the Sports and Media subsidiary of publicly-traded Rogers Communications (RCI). As President of Rogers Media, Rick Brace was responsible for driving strategy and overseeing operations for the company’s robust portfolio of media assets, which includes 42 TV stations, 51 radio stations, 56 publications, digital media, subscription-based content services, the Toronto Blue Jays, and Rogers Centre. Rick Brace commented: “During my time at Rogers it became abundantly clear that traditional media was feeling increasingly stronger headwinds brought on by the rollout and adoption of digital platforms that deliver content in new and innovative ways. Nowhere is this more prevalent than with the growth of esports which is seeing monumental year-over-year growth. ESE (OTC: ENTEF) has positioned itself at the forefront of this movement with a 360 approach, including rights ownership, team ownership, event production and distribution and I am both honoured and excited to join its board and be part of this revolution in our industry.”

April 14 - ENTEF closes acquisition of Esports and gaming infrastructure company, WPG. In 2020, WPG’s assets generated revenue in excess of C$14,000,000. This transaction is anticipated to make ENTEF one of the largest esports infrastructure companies in the world, bridging esports companies with their fans and customers.

Watch ESE (OTC: ENTEF) Next Super Stock livestream video: https://bit.ly/3qq59mb

GameStop Corp. (GME) CEO George Sherman: “Goal: Leading Global Omni-Channel Retailer For All Things Gaming and Entertainment”

“...Our goal is simple. We are positioning GameStop (GME) to be the leading global omni-channel retailer for all things gaming and entertainment. We are encouraged by our successful efforts in 2020 to begin category and product extensions that increase our addressable market as well as by our customer's early response to an expanded products and services offering. At the forefront of this strategy is a digital first approach focused on delivering a best-in-class ecommerce experience, along with an optimized retail footprint.“

“Going forward, you will see us leverage our GameStop (GME) ecosystem of stores, e-commerce and our app to deliver and enhanced 360 degree experience for consumers with products and services that are more relevant to how they connect and play in devices today and in the future, all with a focus on driving customer lifetime value...Our overarching goal is to leverage the power and competitive advantages of our brand significant loyalty base, dedicated and experienced sales associates and expensive omni-channel capabilities to drive lifetime value across all things, games and entertainment. As customers evolve the way they play, we are evolving with them, expanding our addressable market as we expand our suite of products and services to meet their needs…”
GameStop Corp. (GME) Earnings Highlights: https://bit.ly/3prj0Hi

Electronic Arts (EA) CEO Robert Wilson:”Driving Growth Through New Games and New Platforms“

“..After the biggest first quarter in the history of Electronic Arts (EA), our second quarter of FY 2021 showed continued strength with net revenue and earnings above our guidance. We are driving growth through the breadth, depth and quality of our new games, our industry-leading live services and expansion to more platforms and more ways to play...We delivered eight new games so far this year, and our network has grown to more than 330 million unique accounts as tens of millions of new players have joined to enjoy more of our amazing games and content. EA SPORTS continues to be a leader in sports interactive entertainment. 

“..Our esports programs are scaling the new records in viewership also. Our new Madden NFL episodic content featuring NFL athletes, celebrities and top Madden NFL players is bringing great entertainment to a much wider audience. And our recent FIFA 21 challenge, which paired esports stars with celebrity soccer players was our most watch esports event to date with viewership that place it amongst top esports broadcast worldwide….A few thoughts on our growth drivers for FY 2022 and beyond: Each previous console generation has grown in the global market and we expect this transition will be the same. We plan to launch at least six new games on the next-gen consoles in FY 2022. These will include a new Need for Speed game that is bringing some astounding visual leaps developed by the Criterion team who have launched some of the most highly rated games in franchise history…”

Electronic Arts (EA) Earnings Highlights: https://bit.ly/32V49MO

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